Stormrite Joins the Enjin Ecosystem
We are proud to announce that we are working with Enjin, a market leader in blockchain gaming, to bring eco-friendly cosmetic digital assets to Stormrite! These assets will be redeemable in-game across saves, and will change the appearance of your in-game equipment/companions in unique ways! We...
Development Update 1 – New Combat System
We're trialing a new way of showing our community what we've been working on. Up until this point, our different communities on their respective platforms have been seeing varying parts of the development process, without there being one place to go for all Stormrite development...
Stormrite is now on Steam!
[videopress PMGXfFQo] Stormrite is now available to wishlist on Steam! We'd REALLY appreciate it if you could spare a few seconds to head over to Steam and wishlist Stormrite. It helps out a lot with exposure and also lets us monitor our progress to see if we're...
Stormrite 0.2.0 Magic Guide
As you may already know, we're about to release Stormrite version 0.2.0. A.K.A the March 1st Public Test. In this update, we've added a magic system with several spells to increase your options when in combat. All spells require mana to cast, and to obtain mana...
March 1st Public Test is Coming!
The March 1st public test build is coming!! Gameplay Trailer [embed]https://youtu.be/MObU-IA8xTE[/embed] [edgt_button size="huge" type="black" text="SIGN UP NOW" custom_class="" icon_pack="font_awesome" fa_icon="" link="https://kerds78.itch.io/stormrite" target="_self" color="ffffff" hover_color="000000" background_color="000000" hover_background_color="ffffff" border_color="" hover_border_color="" font_size="" font_weight="700" margin=""] Patch Notes Magic system: Mana system with mana charging 8 spells, 4 active, 3 buffs and 1 enemy...
Version 0.1.1 is Live!
[videopress nLeOPBy0 permalink="false" hd="true"] Version 0.1.1, a hotfix for the August 20th public test has been released! Patch Notes Player can now move while carrying out melee attacks Shielded enemies are much easier to hit after a successful block or parry Parry now happens on CLICK instead...
Internal Testing Track is Live!
The Internal testing track is live! The first build has been put out with changes including: Players can now move while melee attacking Projectile magic spells added - Fireball, Arcane Missiles, Ice Bolt and Void Orb New Arrow and Quiver models Movement speed adjustments Menu...
New Team Additions
I'm very excited to announce two new members of the Stormrite development team! They are: Kim Niemann Prop and Environment Artist Kim is a 3D artist and animator, and he will be modelling all of the weapons, props, buildings, and various other environmental assets for Stormrite. (Kim's Twitter) Iron Alligator Concept and...
August 20th Public Test Build
The August 10th public test build is live!! CLICK HERE to download it by following the instructions on the page. Cinematic Trailer [embed]https://www.youtube.com/watch?v=a-jROvU7Ydk[/embed] Gameplay Trailer [embed]https://www.youtube.com/watch?v=PWiEl3lNjqM[/embed] Instructions When you launch the game you'll be able to select your character with a few different customisation options. Then you will then select 2 weapon load-outs,...
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